I’m trying to change the traffic and crowd density in the City Sample on Unreal Engine 5.6 while working inside a Level Sequencer.
I know that during Play mode I can press O to open the traffic settings and increase the density there, but this only affects gameplay.
What I need is to change the default density values so that my Sequencer animations don’t load with the standard 50% density.
Instead of the default 0.5, I want it to start at 1.0 (100%) every time.
Does anyone know where the base density values are defined, or how to override the default settings so Sequencer uses higher traffic and population density?