For example. Widget Button can be clicked, cause it has 5 events: OnCklicked. OnPressed, On Released, On Hovered and Ov Unhovered
But I need only On Hovered and OnUnhovered for my game. Event “Onclicked” also can block My custom button in IMC (I mean, if in your mapping you already have LCM - Onclicked will ignore it)
Or, another. My UI opening only if I hold TAB. UI has a button and Cursor and changing IMC. If I will rage click, in one moment I will block my UI. I found also, that i can bind event “click” different buttons (and it will works wothout previous bug). But for some reason I still can’t unbind left mouse.
So, I thought, If I can in Player Controller somehow ignore or LCM or just ignore any event Click - it will be perfecto for me =)