A couple of days ago there was a new release of the Brutal Doom mod.
I’ve been playing with it during the weekend to… ahem… “test” the gore system.
And I’ve been wondering how could I put 2D enemies using sprites within UE4.
Well, the real question would be how can the game change the sprite when I rotate around the enemy so I see different angles?
Can this be made with some animation blueprint?
Thanks in advance.