I assume that I have to do it with a camera just not real sure how to go about this. Seems like a secret on the internet to do so lol…or I just am not wording the question right. But any help would be greatly appreciated.
Isnt it quite resource intensive to do it this way? or am I wrong and this is really the only way to do it?
Because it’s a render target? Is there another way?
Because you’re essentially rendering the who map twice? Or am I wrong?
No, it’s like having two cameras. It’s the writing it to the texture that’s expensive.