Hello, I’m trying to make a 2.5d racing game and i made the car using a pawn class and then added a 2d sprite to it, but i cant figure out how to give it flipbook animations. i cant find anywhere to do so.
Since i started the code in a pawn class and not a papercharater class am i not able to give it flipbook animations?
So you actually want to add a flipbook Component to the actor. A flipbook is simply a different kind of component to add to the actor, the sprite should be within the flipbook’s atlas. Hope that helps!