How can i give a pawn with a 2d sprite a flipbook animation

Hello, I’m trying to make a 2.5d racing game and i made the car using a pawn class and then added a 2d sprite to it, but i cant figure out how to give it flipbook animations. i cant find anywhere to do so.

Since i started the code in a pawn class and not a papercharater class am i not able to give it flipbook animations?

Hey @Pixelized07! Welcome to the forums!

So you actually want to add a flipbook Component to the actor. :slight_smile: A flipbook is simply a different kind of component to add to the actor, the sprite should be within the flipbook’s atlas. Hope that helps!

omg thank you, i dont know why i couldn’t find anything about that :folded_hands:

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