How can I give a glow effect to my UI TEXT

Hello Everyone!
I m trying to give to my UI Text a glowing effect but I havent found a way to do this correctly. I ve followed many tutorias online but nothing useful.
Any suggestions?

Hi @NickGames450

I found this post that might be useful for you.

Another user also mentioned that it can be done in C++.

Also, this tutorial, even though it’s old, could work

Documentation abour Font Materials and Outlines

https://dev.epicgames.com/documentation/en-us/unreal-engine/font-materials-and-outlines-in-unreal-engine?application_version=5.1

Hope it helps!

Allright so after some hours in engine, actually knew what I want to do but had some trouble to work it out in terms of the underlaying tech however think I got something that you might like.

Before make sure Engine→UserInterface→EneableDistanceFieldFontRasterization

On Your Font Atlast make sure its Runtime and SDF

Make a new material Domain→UI, Blending →Transparent

Here is the material simply adjusts the glyphs SDF stop line adding some opacity to it.

On your widget add a text component→Assign the material newly created (Mine’s name UnlitTextBlur) and check the box “Material Is Stencil”

Ofcourse can be improved as outline only glow, inner and outer glows too.

Results

ezgif-7ede2f9d591db9

Let me know if its something you like :slight_smile:

Hey thank you so much for taking the time to do this!
I cannot seem to find this option in my Engine→UI.

Are you using plugin or another version of ue? Im using 5.2.

Hey! Thank you so much for the response!
I tried this but it doesnt look as good on my specific font, it doesnt work like the guy is showing unfortunately.

1 Like

Hi,

SDF ( Signed distance field) available 5.5+

In Unreal Engine (UE) 5.5 and newer, you can use signed distance field-based text rendering for any UI (user interface) text. This includes conventional signed distance fields and multi-channel signed distance fields (MSDF), which preserve sharp corners.