How Can I Get These Properties Mentioned In The Picture in C++?
Try:
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At First, I Thought Of The Same Thing As You Suggested, But it Does not Have the Effect Of Those Check Boxes.
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It does work. Putting this in my characters constructor
USkeletalMeshComponent* SMesh = GetMesh();
SMesh->BodyInstance.bLockXRotation = true;
SMesh->BodyInstance.bLockYRotation = true;
SMesh->BodyInstance.bLockZRotation = true;
SMesh->BodyInstance.bLockXTranslation = true;
SMesh->BodyInstance.bLockYTranslation = true;
SMesh->BodyInstance.bLockZTranslation = true;
Give the result
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