How can I get the player controler On Begin Cursor Over?

I’m trying to change cursor of the player hovering an actor, everything is working using get player controller by index, but I’m going to use this to multiplayer. I can’t get it by dragging out off the touched component pin btw.

How can I get a reference to the controller of the player that is hovering that actor?

Hi, I think this can help What is the best way to get local player controller in C++? - Multiplayer & Networking - Unreal Engine Forums

Thank you for the help, but it’s using C++, I’ll try it, but I’m only using blueprints.