So let’s say the line trace is 75 units long from the very start to the end (100%) but it detect hit at the 33% of it’s total length. How can I get that data with a ‘break hit result’. I want the percent because I need to connect it to a lerp to smoothly switch between two values. Not the hit world location, but the percent of its total size till the hit point.
XD Yep, that’s perfect!! Thank you so much