How can i get static mesh name without id number?

I want to get the same information a can get with the option of “Get Display Name”, but i know that comand is not recomend to use in non-editor builds. Everyone can help me to get other option for get that information.

I need that because i import a data table with a lot of rows and all my static mesh have the same name in the static mesh and in the data table. So, i need to asociate both information in UE4. I was wonderful if someone can help me with that.