How can I Get 'Move to Actor' node slowdown to stop?

Hey everyone,

The ‘Move To Actor’ node is pretty schwifty, but there is a small problem. When the character reaches it’s destination, it stops on a dime. Is there a simple solution to get the actor to slow down to a stop, or do I have to get some variables and lerp the max speed down manually?

Thanks in advance!


I dont know how but maybe you can use a Timeline node.

I guess you should just get the distance between the actor and the target and lerp the max speed down based on it.
That should give you more control over the whole thing.

Yeah, that is what I eventually did. Thanks!