Hi everyone,
Does anyone know how to get dot product/Camera direction Vector from a specific camera? I am currently using Niagara Fluid to create my water simulation, but the white foam only appear more with other camera view. I needed my camera to position from top down(CAM1).
My current solution is to get the specific camera Camera direction Vector I wanted and force the materials to use that rather then Camera direction Vector CAM1. If anyone have any workaround to get more white foam using Niagara Fluid, do let me know.
I have trying push the EmissionMult by alot and make sure MaxEmitVoritcity high enough. But i still need more white foam.
The plane (yellow and green) is for me to check if Camera direction Vector. So my green have to turn to yellow.
If i am on wrong track, do let me know. This is just an ideas i currently i had.
Thank you.