How can I get current selected asset?

I’m making a custom content builder for my game framework.
so I need to get current selected asset in editor’s content panel.

How can I do this?
Thanks.



	FContentBrowserModule& ContentBrowserModule = FModuleManager::LoadModuleChecked<FContentBrowserModule>("ContentBrowser");
	ContentBrowserModule.GetOnAssetSelectionChanged().AddRaw(this, &MyPlugin::OnContentBrowserAssetSelectionChanged);


Cheers!