Hello. In my character blueprint, I am trying to make my character crouch. So I attach a crouch node to the pressed part an InputAction node which I named crouch and set to CTRL and I set un-crouch to the unpressed part of the input action. When I go into the game I am unable to crouch. I looked up tutorials and they described that there is a “can crouch” check box in the blueprint defaults. Those were old tutorials so instead of the tabs they had the box with Components->Defaults->Graph. I look in the class defaults tab and I cannot find the “can crouch” check box. What settings do I need to change to get this crouching to work? Thanks.
Hey there!
Can Crouch is part of the MovementComponent component, which should be to your left if you’ve got a Character blueprint.
I’m not entirely sure if the default crouching implementation actually resizes your capsule or changes your camera height, so you should verify that as well.