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How can I get access to "use fixed braking distance for path"

Hi, how can I get access to “use fixed braking distance for path” (character movement component) in another blueprints? Would be grateful for any advice.
Screenshot_4.png

I found this code:

I tried to add “BlueprintReadWrite”, but that didn’t work for me.
Thanks!

It’s not exposed anywhere by default. Adding “BlueprintReadWrite” won’t do anything unless you are working from a Source engine build (this is required for any engine changes, but also not advised).

I would suggest adding a BlueprintPure accessor method in your custom movement component.