How can I get a simple red screen effect when dammage to player occurs?

I’m still learning the basics but here is what I’ve set up in the blueprint,

the problem is the red screen widget I created stays once it’s triggered on overlap, it won’t go away, what am I missing?

edit: maybe something in the widget graph itself?
like the “Event Construct” I got nothing attached there

ok nvrm I got it figured out