How can i get a infinite loop to spawn actor's?

how can i get a infinite loop to spawn actor’s?
I want a ball that spawns multiple times and not stops with spawning.

Where is that script?

werkt wel, eigenlijk :wink:

Zit ie in de level blueprint?

it does not work :frowning:

with and without the looping checkt. it still won’t work

ja ik zit in level blueprint. maar hij spawnt niets wanner ik op play druk.

En dit?

( Ik denk mischien heb je een probleem met je koggel BP? )

Also, defintely this:

338451-screenshot-3.jpg

( sorry I left that out ).

Probably irrelevant but I’ll just add that if the spawned actor has a mesh that simulates physics and spawns while colliding, the depenetration will yeet it out of the map before you even get to see it.

If in doubt, Print it.

Good point…