How can i get a box to move to the origin?

I’m trying to make a cube / box move in a straight line to 0,0,0 how could i do this using blueprints? it has to be able to move to the origin no matter where it is.

that didnt work, it didnt even move at all

nvm i didnt see the speed

Lerp actor location to (0,0,0) then set actor location = lerp result

You did not include any details regarding the movement so here’s a boringly generic method: