I’m passing these sub-components though to a number of classes, and I need their world location. Unfortunately you can only get their relative location.
Is there a way to grab the world loc from from?
or the parent object so you can add them together? Or just some way of doing it so I don’t have to pass in the parent object as well which would be incredibly messy in my case.
it seems strange you can’t just get the object’s world location.