Hiya,
I’m currently working on a map, and using a master material for the landscape ( Landscape Auto Material, from UE4 marketplace). The material has tessellation enabled, and in wire frame mode, it seems it’s working, but whenever i hit play and run up the side of a hill, the character sinks into the added geometry as shown here
I tried to add sockets to the feet, and add collision to those sockets, but that doesn’t seem to work.
s there any way i can add collisions to the rocks/pebbles that are all through the level?
If it was just an art piece then i wouldn’t be so worried, but i bought the material for use in games and if left as is, it would be a pretty terrible experience.
Someone please tell me what i can do to fix this, i know plenty of other games that seem to be using tessellation in landscape material, and they don’t have this issue.
What am i missing?