How can I fix a "Cannot add static actor to dynamic actor" error?

I have a static mesh (weapon) and a dynamic mesh (third person character) they both have sockets but when I try to attach the weapon I get the above error. I’ve tried searching for the exact error and have found nothing. What can I do to fix this?


In case anyone needs this I just created an actor blueprint and attached it that way

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In case if someone still have the same issue…

You need to switch Mobility property to Movable in tranform category.


thk i was serching for whole day finally got

Ma man