How can I export a skeletal mesh from UE4 to blender?

Okay I’m stupid, you are suppose to click one of the animation on the lower right and the export button then can be used

Hey I’m new to Ue4 and I would really like to use the engine and start making my own stuff. The main problem I’m having is the skeletal mesh. I would like to export it as a fbx from Ue4( the character given in examples) and just import to blender and make the animations I want there. The problem is the editor won’t let me export, it’s shaded out. If I’m not suppose to, I’m sorry I did not know and if I can use this please help me figure out how to export it. Is this problem a bug or something else?

Yes but how do you take off the animation so you just get bind pose?