Okay I’m stupid, you are suppose to click one of the animation on the lower right and the export button then can be used
Hey I’m new to Ue4 and I would really like to use the engine and start making my own stuff. The main problem I’m having is the skeletal mesh. I would like to export it as a fbx from Ue4( the character given in examples) and just import to blender and make the animations I want there. The problem is the editor won’t let me export, it’s shaded out. If I’m not suppose to, I’m sorry I did not know and if I can use this please help me figure out how to export it. Is this problem a bug or something else?
Yes but how do you take off the animation so you just get bind pose?