How can i export 3d modeling from blender to unreal engine WITH TEXTURE ??

i’m trying to export 3d model from blender to FBX file then using it in unreal engine.
But everytime i export model then check it ( i put it back into blender or using 3dviewer ), it lost 99% matterial texture.
This’s model shading before i export :


And after export, i import it back to blender for checking :

And this’s how i setup export :

Can someone tell me how can i fixing this problem ?
Help me please.
Thanks for reading.

I don’t think it’s possible.

You need to export the textures and make the material manually on the UE end.

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Thanks bro, i’m not have knowledge about this problem.

Hey @Tamquocchi2021!

Here is another option for exporting from blender that I’ve found (gltf). Otherwise @ClockworkOcean is correct, you can’t keep your textures while exporting as a FBX, at least not in any way that I know of.

I hope the above is the solution you are looking for!

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Thanks bro, i’ll try this way <3

Hey @Tamquocchi2021!

Checking in! Did the solution above work for you?

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Thanks a lot bro, it’s solved my problem there,
but, idk, where’s solution solved button ??

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