How can I enable 'Enable Remote Notifications'?


I was following this tutorial to enable local notifications:

The tutorial asks to enable the ‘Enable Remote Notifications’ in the project settings but since I’m on a blueprint project, this option is greyed out. The tooltip reads '‘This required github source’. Could someone tell me how I can enable this option for a blueprint project?

It might be worth noting that I’m not a coder so I’ve never compiled the project via C++.

Thanks in advance.

Necro! This feature can only be enabled with a fork of the Unreal Engine source. However, you can just go into DefaultEngine.ini and add the line “bEnableRemoteNotificationsSupport=True” to the end of “[/Script/IOSRuntimeSettings.IOSRuntimeSettings]”.