How can I edit collision profile name for static mesh asset in blueprint?


Hi
How can I set collision profile name from static mesh asset in blueprint?
I want to select lot of static mesh assets in contents browser, and edit collision profile name.
I tried to use “Set Collision Profile Name” node, but it is only working with primitive component.

I want to make editor utility widget like this…
image

  • select multiple static mesh assets
    image
  • Select collision profiles from utility widget.
  • Click SetCollision
  • Result : Change Collision Profile selected from utility widget.
1 Like

Anyone know how to do this on Static Meshes?

At least you can batch change the collision profile for selected static mesh assets in content browser, with “Edit Selection in Property Matrix”
And specific selection of static mesh assets can be filtered with search, for collision change