How can I edit collision profile name for static mesh asset in blueprint?


Hi
How can I set collision profile name from static mesh asset in blueprint?
I want to select lot of static mesh assets in contents browser, and edit collision profile name.
I tried to use “Set Collision Profile Name” node, but it is only working with primitive component.

I want to make editor utility widget like this…
image

  • select multiple static mesh assets
    image
  • Select collision profiles from utility widget.
  • Click SetCollision
  • Result : Change Collision Profile selected from utility widget.
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