I am trying to create a dialogue system with choices that the player selects via a widget. The widget has two buttons which I want to change a variable in another class. I am not sure why I keep getting an error.
For some reason, the widget blueprint is not able to read the reference to the other blueprint. Here is the other blueprint.
Could someone please tell me why I am getting a “Accessed Non trying to read property REF_NPC” error message?