I’m trying to figure out the best way to display this widget above the object its attached to. Right now, it gets displayed where the scene root is. I was looking into maybe getting the world location of the scene root and adding to the Y axis to display the widget higher. But I know its not that simple. Or if it is, probably wouldnt be the best way.
Still unsure if this is the best way. I planned on using the base ItemBP for doors and pretty much any item in the game, some that may not need the height. I could always create a different base BP to use for the other objects but thats a problem for another time. But If anyone knows of a different way I’d love to hear it.