How can I display an actor above a widget??

If you are adding the widget to a character BP you could just move the widget “origin” to below your character capsule/mesh. If this widget is being added to the viewport and the character exists in a static position for like a menu screen or something then you just have to lay the widget out so that the bottom of the widget where this “skin menu” is will be below where the character is located. So you might make the “floor” where your character stands in the menu level slightly raised so that the “viewport” bottom is below the “floor”. If the character is a 2D image that is part of the widget (which it appears to be) then I am not sure what the issue is. Just move the “image” of the character to be above the “inventory” within the widget designer.

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