how can i disable texture filtering in the engine? i want to use pixelated textures (256x 256) bujt everything is blurried.
the megascans are blurred too, i lowered the resolution in the texture options.
how can i disable globally?
how can i disable texture filtering in the engine? i want to use pixelated textures (256x 256) bujt everything is blurried.
the megascans are blurred too, i lowered the resolution in the texture options.
how can i disable globally?
Hello there @Online_Learner_6o5hQ!
Unfortunately, there is no in-built global switch to turn off all texture filtering in UE. However, there are changes we can implement, per texture basis:
If the results on your texture work as expected, you can replicate the same changes on all your textures using Bulk Edit via Property Matrix, and filtering the parameters you need to adjust.
You can also check the following example video below: