I have a custom tree static mesh in my map.
Using the mesh editor I managed to create the collision only around the bark, so leaves do not collide with players.
My problem is: When I shoot with a weapon at the leaves, the bullets get blocked instead of passing through them. I saw other maps with no weapon collision on the leaves (or even fortnite props) so I know there is a way to do this, but how?
Do I have to set something in the material or in the mesh?