I am trying to get my character to automatically open a parachute when he is falling downward. I am using the / character movement > is falling node to use the Boolean return value to trigger the parachute to open. The problem is however that the parachute also opens when jumping up because the "is falling" node doesn’t distinguish between an up or down movement. It basically only tells me if my character is on the ground or not.
Anyone have any ideas?