How can I detect a specific overlap between two different collisions?

Use Tags.

you have Actor A…it has a Box collider. Generate overlap events enabled and Overlap All dynamics as collision preset:

then you have actor B. I t has a sphere collider set with generate overlap events and also Overlap all Dynamics as collision preset. BUT also the sphere collider just ADD a tag component like this: in my example theGoodOne

Then in Actor A generate an overlap event ot the box collider like this:

and use the tag as condition to do something like this:

good luck!
Dany

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