Hi there,
I would like to know how can i create custom build configurations. For example, we can include specific codes in Shipping build if we wrap them like this:
#if UE_BUILD_SHIPPING
//do stuff
#endif
Just like that, i want some features in my game to only appear on demo build. So i would like to do something like this:
#if GAME_BUILD_DEMO
//do stuff
#endif