i have a project that i have to cut a soft body cube in it.
but first i want to learn how can i cut a regular thing in unreal engine 5 in play time.
i watch every video about slicing things but none of them are working for me.
can some one help me?
Have you considered using seperate objects to make up the whole cube and simply transforming them to “cut” it? Did I understand your goal correctly?
no i dont use seperate objects but i use procedural mesh and static mesh
(post deleted by author)