Hi, I’m making a ‘strange’ fps arena game.
I need creating a system to dedicate to the first slot melee weapons, the second guns, the third shotguns/supershotguns etc.
I think I understood the blueprint logic, but I’m poor of knowledge about everything UE4 can do.
I’d recommend starting on a simple project. One that you think you can do without too much hassle. That way, when you start it, you will have a better understanding of unreal.
there are tutorials that show how to make inventory, or setup character etc. Watch and follow some tutorials first, it will save you frustration and time.