I’m doing a simulator that has an HMI in it and I need to make it look the same. What I need to do is have text scrolling across the screen on the bottom as things change. It may display different messages. I thought I could maybe do this with a While Loop but it will always be running, so this will crash the system. Any suggestions on an easier way then slowly moving the text on the screen with a while loop?
That’s an idea. What I originally did was created a TextRender inside of the blueprint. Then I put a while loop in a function and moved it on the Z axis from 6.5 until it hit -6.5. That works great until Complete, at which time I have to respawn the same function and it puts you in an infinite loop. Seems there should be a text function for this or something that would make life a lot easier.
Hello!
Maybe you should spawn the text objects as actors, and each line contains a blueprint that makes it go towards positive Z, and destroy itself after X amount of seconds?
Hope this helps, -DoctorPC
If you would rather use your original idea, please upload a screenshot. (usually I am at my strongest when “debugging logic”, as logic seems to be the strongest part of my brains, both in action & IQ tests)
-DoctorPC
I would but I blew it away lol. Since all it does is crash, I’m starting over on that part. I’ll come up with something interesting.
Sound’s cool to me. Shall we call it resolved, then? (or do you rather wait until you have come up with new solution, in which case I stay here helping with possible problems :3)
I think I’m going to leave it open until I get it working to make sure. Darn holiday is slowing me down