How can I create puplic variables/edit collision boxes

Make two bp, BPA and BPB.

In BPA put a new bool and click the eye:

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Compile, save.

In BPB, make a variable, of type ‘reference to BPA’ ( also make it public ):

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Now drag 1 of each into the level. When you click on BPB, you can set WHICH BPA you’re talking to:

Now, when you play, BPB will be able to see the boolean in BPA, like this:

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