I create a blueprint class named “Test”. How can I create instances of this class “Test” in the content browser? Is there any kind of asset to do this?
Thanks!
I create a blueprint class named “Test”. How can I create instances of this class “Test” in the content browser? Is there any kind of asset to do this?
Thanks!
I don’t know your blueprint class. Do you create a c++ class?
I don’t understand what you want to say. This is a blueprint class:
I guess Unreal turns it into a C++ class during compilation.
Sorry, I make a mistake.
In the content browser, every blueprint class is a class, not an instance.
The instance can be created by blueprint or code. The property of the blueprint class is also an instance.
So you can’t create any instance in the content browser.
Ok, thanks.