Hey everyone,
Sorry for the double post, but I’m still having difficulty with this.
Does anyone know how I can have my member variable in my UActorComponent class appear as a binding option (Sub-Object property) in the Blueprint details dropdown?
Hey everyone,
Sorry for the double post, but I’m still having difficulty with this.
Does anyone know how I can have my member variable in my UActorComponent class appear as a binding option (Sub-Object property) in the Blueprint details dropdown?