How can I create a sticky ball?

Hi I have a simple panel I can pick up and move around and a ball that I can let fall to the ground on a button press. I am trying to set it up so that when I release the ball it can stick to the panel for two seconds then fall to the ground. What I am trying to do while it is stuck to the panel is still be able to move the panel around the map with the ball stuck to it. I tried setting up the below BP.

https://forums.unrealengine.com/attachment.php?attachmentid=92909&d=1463049725

The only problem is the panel spins out of control and heads to the floor when the ball sticks no matter what attach type I use. Then I tried turning off physics for the ball using this BP.

https://forums.unrealengine.com/attachment.php?attachmentid=92910&d=1463049829

But that seems to turn off physics for the panel also so they both become stuck in mid air and I can’t control the panel at all. Any idea what I am doing wrong?