How can I create a status effect component?

Hello everyone, I am trying to create a status effect actor component right now. What should I do? I thought of creating floats/booleans for each status effect, and making them on for a duration. Is this good or do y’all have better suggestions?

Can you be more specific with the logic of what you are trying to do?

Give some examples of what the “status effects” - that may help us understand what you are attempting.