Hey guys, so after I’ve played around a bit with World Machine, I wanted to import it to my UE-terrain.
In tutorials they use the splat map to create the textures of the map, but not a SINGLE video/forum-thread tells one how to create a splat map…
One guy in a tutorial I watched had a splat converter, but I have 0 idea on where to find that (pretty sure it just doesn’t exist in my version), nor the example project for splat maps.
What am I supposed to do right now? I know I could paint the world by myself, but that would take forever, since the map is fairly complex.
How are YOU guys doing it? There must be a trick or simple “how to” on this topic…