How can I create a password system inside a widget?

Hello! I am a beginner to Unreal engine 4, I would like to know how to create a password system inside of a widget (The game will do something depending on whether the password entered is correct or not).

Thank you

This question is very broad so as to be incredibly difficult to answer without assuming you have no experience in UMG and it would have to be explained from the ground up. I would highly recommend you spend some time doing UMG tutorials and reading up on the documentation so if you get stuck you can provide a more specific question.

Editable box to enter text, store password in a variable. OnCommitedText check if the entered text equals variable text.

Essentially, this 1 min job:

Hello, thank you so much it worked!

Hello, thank you for your reply! I have solved my issue already.