How can I correct my collision geometry?

For certain pieces, like this, the collision Geo is wrong as you can see.

What are my options for correcting this?

25117-capture.png

Hello SirYakalot,

Assuming this is a ‘Static Mesh,’ you can double-click the asset in the ‘Content Browser’ which will open up the Static Mesh editor. Here you are able to edit the collision of your mesh and preview the current collision in place.

If you want the collision to be exact, usually for physics objects, you can set the ‘Collision Complexity’ to ‘Use Complex as Simple.’ This will use the per polygon collision instead of a rough outline or a simplified collision.

If all you want is a simple box collision, you can go into the ‘Collision’ menu and choose the box collision method. There are also other choices for more complex collision shapes. Use the image provided as a reference on how to edit your collision.

Static Mesh Collision Settings

Cheers,