I want to spawn a actor on every touch at touch location, for which i have made a blue print (image), but cant get the required result.
I can spawn a actor but spawn location is not correct. To correct this we need to convert screen coordinates to world position, but how?
How its set up in your picture, when you tap, its going to set the spawned ball_bp to coords X-‘0’,Y-‘value of touched location x’, Z- ‘value of touch location y’.
Is this a 2d or a 3d game? I have a couple ideas that may work but I need to know more.