it looks like your basically trying to make the character rotate to look at the location of where the cursor is, though its not immediately clear. given that you dont use a cursor generally when using a controller what your trying to accomplish makes zero sense and the answer xlar8or is right. I suggest making things clearer when asking the question it makes things easier on those who are going out of their way to help. Also just posting the blueprint isn;t enough, if i had to figure out what people are trying to do by their blueprints that dont work no thing would ever get solved.