Hello
I cant figure out how to execute something in the level blueprint from the hud. is this possible?
Hello
I cant figure out how to execute something in the level blueprint from the hud. is this possible?
I can’t find blueprint exposed function or variable for that, but i can give you this hint:
Level blueprint is child of LevelScriptActor class which is saved in level as blueprint, so you need to search for any function releted to that, use Library insted of context function picker, it has all functions