How can i check if custom input is pressed or not?

Since there was a problem with a forum and some posts were lost I’ll post my tutorial for once again. :slight_smile:

I understand that the hard part here is that you have one mapping associated with two different keys. Here’s what I would do:

Firstly, create an Axis Mapping and associate the keys you want with it:

Then you can create that blueprint:

Now if you want to check if any of the corresponding keys are pressed you just have to check the value of IsInputPressed variable.

I hope this is what you wanted. :smiley: