How can I change the tiling of a material I applied to my landscape/terrain?

I dragged my material onto the landscape, but this happened:

I’m not sure how to fix it, since I see no options for tiling.

(Also, this is my first post, so I hope I’m in the right place for this question)

[REDACTED - I’m am stoopud]

You need to use LandscapeCoords node instead of TexCoord for landscapes. And set the tiling to the resolution of that texture you have for the whole landscape. Then use custom tiling values for detail textures.

Is this a step in the right direction?


I know it’s painfully obvious I’m a beginner haha.

Yeah, that’s the node. Check the documentation for more info.

OK, I really can’t seem to figure this part out. I’m looking everywhere, but can’t find a place to enter in the resolution I want for the material. The right “Details” panel when I select “Landscape” has no option for it

Select the LandscapeCoords node inside the material editor and you’ll see it’s settings in the Details panel.

Woohoo! Thank you Jacky!

do you know if there is any way to make the mapping scale a parameter so that i can create a master material for my landscapes and then edit the mapping scale in different instances of the material?