Thanks, Is there a way to access it in real time? I changed the defaultmaterial to take an opacity scalar. But I can’t work out how to get it back in blueprint as a dynamic material that can be altered during run time.
Thanks, Is there a way to access it in real time? I changed the defaultmaterial to take an opacity scalar. But I can’t work out how to get it back in blueprint as a dynamic material that can be altered during run time.